Raider

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Revision as of 11:27, 26 May 2021 by B3kithan (talk | contribs) (changed the description to reflect the fact that it no longer holds cargo. Fixed a typo from vacinity to vicinity)

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Raider
Raider.png

Info

Type Longship
Role Pillaging
Hull Strength 8000
Speed Variable
Armament 2x Light Cannon (Bow)
Max Cargo 0
Round Shot Storage Seating for six rowers (requires paddle)

Requirements

Metal 35
Wood 250
Doubloons 24000
Level 5
Shipwright-Buddy.pngShipwright says... The Raider is perfect for the aspiring Hallengard warrior. Also good for ab workouts. Has no sails. Requires at least 2 rowers to row effectively.


The Raider is one of the few paddle-based ships in the game. The raider requires a crew of well-coordinated paddlers to move at an optimum speed in any direction, regardless of the wind direction. With a full crew, the raider is the fastest ship in any direction with the highest maneuverability. The raiders crew requirement also makes it an excellent boarding ship. Similarly to other paddle boats, due to its fast turn speed and requirement for coordination it can spin out of control if the paddlers are not careful enough with their coordination.

With a skilled crew it can prove to be a very effective ship.

Trivia

  • The Raider was only able to be used by Hallengard Navy during roleplay events, however, Hallengard Navy no longer exists.
  • The Raider can be utilized by the faction holding Fort Verner in roleplay events in the vicinity of Fort Verner. See the Tradelands War Rules for more information.
  • An "Advanced Raider" exists, but very few people own one. The Advanced Raider has dyeable shields mounted on the side, larger cannons, two extra rower positions, two swivel mounts, and a radio.
  • The ship itself and its exclusive variant are both inspired from Viking Longships.

See also