Difference between revisions of "Binglehopper"

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{{ShipwrightSays|The Binglehoppers' iron hull and multiple turrets make it a formidable opponent to any foe. Press E to toggle steam off and on. Requires coal to run. *HAS NO SAILS*}}
 
{{ShipwrightSays|The Binglehoppers' iron hull and multiple turrets make it a formidable opponent to any foe. Press E to toggle steam off and on. Requires coal to run. *HAS NO SAILS*}}
  
The '''Binglehopper''' is an ironclad ship with the highest base health of any ship in Tradelands, most often seen in a support role with its massive hull strength and slow speed and turn-rate. It holds a very potent armament of 2 Medium chasers, a mortar compatible Heavy Turret slot, a Medium Turret stern gun, and 2 Swivel Guns for boarding defense. The Heavy Turret used on a Binglehopper can be adapted depending on the intended role of the Binglehopper in the upcoming engagement, with the Neptune Howitzer offering high splash damage and range but relatively poor damage, the Neptune Super-Carronade offering high damage and splash damage but relatively poor range, and the Neptune Twin Long Guns offering a mixed performance with less splash damage and increased round shot usage.  
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The '''Binglehopper''' is an ironclad ship with the highest base health of any ship in Tradelands, most often seen in a support role with its massive hull strength and slow speed and turn-rate. It holds a very potent armament of 2 Medium chasers, a mortar compatible Heavy Turret slot, a Medium Turret stern gun, and 2 Swivel Guns for boarding defense. The Heavy Turret used on a Binglehopper can be adapted depending on the intended role of the Binglehopper in the upcoming engagement, see below for the turret types.
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==Turret Types==
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;Neptune Howitzer
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:Used for its high splash and long range, but has relatively poor damage.
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;Neptune Super-Carronade
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:Used for its high splash and high damage, but has relatively poor range.
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;Neptune Twin Long Gun
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:Has both long range and good damage, meets in the middle. Lacks splash.
  
 
==Trivia==
 
==Trivia==

Revision as of 17:53, 20 April 2021


Binglehopper
Binglehopper.png

Info

Type Ironclad
Role Combat
Hull Strength 27500
Speed 4, with engine
Armament 1x Heavy Turret (Forward, Mortar Compatible), 1x Medium Turret (Rear), 2x Medium Cannon (Bow), 2x Swivel Guns
Max Cargo 0
Round Shot Storage Storage for 200 Cannon Balls

Requirements

Metal 2600
Wood 550
Doubloons 2000000
Level 10
Other Advanced Engine x1
Shipwright-Buddy.pngShipwright says... The Binglehoppers' iron hull and multiple turrets make it a formidable opponent to any foe. Press E to toggle steam off and on. Requires coal to run. *HAS NO SAILS*

The Binglehopper is an ironclad ship with the highest base health of any ship in Tradelands, most often seen in a support role with its massive hull strength and slow speed and turn-rate. It holds a very potent armament of 2 Medium chasers, a mortar compatible Heavy Turret slot, a Medium Turret stern gun, and 2 Swivel Guns for boarding defense. The Heavy Turret used on a Binglehopper can be adapted depending on the intended role of the Binglehopper in the upcoming engagement, see below for the turret types.

Turret Types

Neptune Howitzer
Used for its high splash and long range, but has relatively poor damage.
Neptune Super-Carronade
Used for its high splash and high damage, but has relatively poor range.
Neptune Twin Long Gun
Has both long range and good damage, meets in the middle. Lacks splash.

Trivia

  • The Binglehopper was released on December 22, 2019.
  • The Jinglehopper upgrade was released along with the Binglehopper and would give the ship a Christmas theme complete with a Christmas tree, presents, and festive plants. Unlike the Neptune or Poseidon Upgrades, the Jinglehopper is purely cosmetic.
  • Players often shorten the name of the Binglehopper to just "Bingle"

See also