Difference between revisions of "Binglehopper"
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== Summary == | == Summary == | ||
− | The Binglehopper is a very tanky ship most often seen in a support role. Sporting a very impressive | + | The Binglehopper is a very tanky ship most often seen in a support role with its massive hull strength and slow speed and turn-rate. Sporting a very impressive arsenal, (2x 32 pounder long guns facing (front), a size 10 turret on the top of the ship which is mortar compatible (front) 2x Swivel guns, and a size 9 turret in the rear). Players will usually make configurations to their Binglehopper depending on playstyle. A common one is using the twin long gun turret as it does a considerable amount of damage and has good range. Another is using the [[Neptune]]'s Howitzer, while doing less damage than its peers, has the most range and can be used to tag ships getting away. Using the Super Carro is quite uncommon to see as while it dishes out a lot of damage, it lacks the range of the previous options. Finally, we have the option of using a mortar which can be used to destroy enemy cannons and helms when a skilled mortarer is at the reigns. |
== Trivia == | == Trivia == |
Revision as of 23:33, 9 May 2020
Info
Type | Ironclad |
---|---|
Role | Combat |
Hull Strength | 27500 |
Speed | 4, with engine |
Max Cargo | 0 |
Round Shot Storage | Storage for 200 Cannon Balls |
Requirements
Metal | 2600 |
---|---|
Wood | 550 |
Doubloons | 2000000 |
Level | 10 |
Other | Advanced Engine x1 |
Summary
The Binglehopper is a very tanky ship most often seen in a support role with its massive hull strength and slow speed and turn-rate. Sporting a very impressive arsenal, (2x 32 pounder long guns facing (front), a size 10 turret on the top of the ship which is mortar compatible (front) 2x Swivel guns, and a size 9 turret in the rear). Players will usually make configurations to their Binglehopper depending on playstyle. A common one is using the twin long gun turret as it does a considerable amount of damage and has good range. Another is using the Neptune's Howitzer, while doing less damage than its peers, has the most range and can be used to tag ships getting away. Using the Super Carro is quite uncommon to see as while it dishes out a lot of damage, it lacks the range of the previous options. Finally, we have the option of using a mortar which can be used to destroy enemy cannons and helms when a skilled mortarer is at the reigns.
Trivia
See Also
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