Difference between revisions of "Piracy"
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+ | Piracy is the act of stealing, transporting, and selling stolen cargo from a trader's ship to a port in order to gain doubloons. | ||
+ | == How to commit Piracy == | ||
+ | |||
+ | === Finding Traders to Pirate === | ||
+ | When searching for ships with cargo to steal, you can hover over an enemy faction's ship with your spyglass to see how much cargo the ship has in its hull. Trading ships generally stop at big trading ports (Nassau, Whitecrest, Nova Balreska, and Harrisburg) to sell and replenish their cargo. | ||
+ | |||
+ | === Stealing Cargo === | ||
+ | Once you have found a ship to steal from, your next step is catching it. Trading Ships (such as the Camel, Mule, and Mastiff) are generally slow, and bulky and can easily be caught up with by faster more agile ships (such as the Marauder, Dart, and Bullet). Cargo can then be stolen by hopping on a ship, finding its cargo hold, standing near it, and finally clicking "Steal" on the ship's hull GUI. Cargo can then be placed back on your ship by dropping it with the "F" key or with the "drop cargo" GUI button for mobile players. | ||
+ | |||
+ | === Transporting Stolen Cargo === | ||
+ | Stolen Cargo can be transported, similarly to that of normal Cargo, to another island by storing it on a ship (as well as your hand), and then sailing to that island (Cargo must be in the ship's hull to be able to be sold). The further away the destination island is from the cargo’s origin, the higher the sale price and experience gain (experience is proportional to the amount of profit). | ||
+ | |||
+ | === Selling Cargo === | ||
+ | Stolen Cargo can be stolen by, interacting with an island's trader, (all named islands excluding Clydesdale and Saint Christopher have traders) selecting the type of Cargo, and clicking "Sell." | ||
+ | |||
+ | == Mechanics == | ||
+ | |||
+ | Piracy is the stealing, transport, and sale of trading of stolen cargo from a trader's ship to a port in order to gain doubloons. | ||
+ | |||
+ | == How to commit Piracy == | ||
+ | |||
+ | === Finding Traders to Pirate === | ||
+ | When searching for ships with cargo to steal, you can hover over an enemy faction's ship with your spyglass to see how much cargo the ship has in its hull. Trading ships generally stop at big trading ports (Nassau, Whitecrest, Nova Balreska, and Harrisburg) to sell and replenish their cargo. | ||
+ | |||
+ | === Stealing Cargo === | ||
+ | Once you have found a ship to steal from, your next step is catching it. Trading Ships (such as the Camel, Mule, and Mastiff) are generally slow, and bulky and can easily be caught up with by faster more agile ships (such as the Marauder, Dart, and Bullet). Cargo can then be stolen by hopping on a ship, finding its cargo hold, standing near it, and finally clicking "Steal" on the ship's hull GUI. Cargo can then be placed back on your ship by dropping it with the "F" key or with the "drop cargo" GUI for mobile players. | ||
+ | |||
+ | === Transporting Stolen Cargo === | ||
+ | Stolen Cargo can be transported, similarly to that of normal Cargo, to another island by storing it on a ship (as well as your hand), and then sailing to that island, but the cargo must be in the ship's hull to be able to be sold. The further away the destination island is from the cargo’s origin, the higher the sale price and experience gain (experience is proportional to the amount of profit). | ||
+ | |||
+ | === Selling Cargo === | ||
+ | Stolen Cargo can be sold by, interacting with an island's trader, (all named islands excluding Clydesdale and Saint Christopher have traders) Selecting the type of Cargo, and clicking "Sell." | ||
+ | |||
+ | == Mechanics == | ||
+ | |||
+ | === Price === | ||
+ | Stolen cargo will sell for 2.5x of the cargo's regular selling price. | ||
+ | |||
+ | === Crew === | ||
+ | ''For more details, see [[Crew]].'' | ||
+ | |||
+ | When you are in a crew, all crew members will get doubloons as well as experience from sold cargo, but the revenue and experience are reduced slightly for crew members compared to the captain. Having a crew with a number of members greater than the number of broadside cannons on the side of the ship will cause the crew to earn fewer doubloons from sold cargo. | ||
+ | |||
+ | |||
+ | == List of Cargo == | ||
+ | {| class="wikitable mw-collapsible mw-collapsed" | ||
+ | |+List of Cargo | ||
+ | !Location | ||
+ | !Seller | ||
+ | !Cargo | ||
+ | !Price | ||
+ | |- | ||
+ | | rowspan="3" |[[Blackwind Cove]] | ||
+ | | rowspan="3" |Trader Thatch | ||
+ | |Lobster | ||
+ | |0 - 30 doubloons | ||
+ | |- | ||
+ | |Eyepatches | ||
+ | |0 - 30 doubloons | ||
+ | |- | ||
+ | |Scrap Metal | ||
+ | |0 - 30 doubloons | ||
+ | |- | ||
+ | | rowspan="2" |[[Burkeland (Island)|Burkeland]] | ||
+ | | rowspan="2" |Trader Geoffrey | ||
+ | |Biscuits | ||
+ | |0 - 30 doubloons | ||
+ | |- | ||
+ | | Tea | ||
+ | | 0 - 30 doubloons | ||
+ | |- | ||
+ | | rowspan="5" |[[Cannoneer's Key]] | ||
+ | | rowspan="2" |Trader Thom | ||
+ | |Oranges | ||
+ | |0 - 30 doubloons | ||
+ | |- | ||
+ | |Melons | ||
+ | |0 - 30 doubloons | ||
+ | |- | ||
+ | | rowspan="3" | Fish Trader Nemo | ||
+ | |Red Drum | ||
+ | |6 Red Drum | ||
+ | |- | ||
+ | |Tuna | ||
+ | |2 Tuna | ||
+ | |- | ||
+ | |Marlin | ||
+ | |3 Marlin | ||
+ | |- | ||
+ | | rowspan="2" |[[Corsica]] | ||
+ | | rowspan="2" |Trader Teach | ||
+ | |Hardtack | ||
+ | |0 - 30 doubloons | ||
+ | |- | ||
+ | | Peglegs | ||
+ | |0 - 30 doubloons | ||
+ | |- | ||
+ | | rowspan="2" |[[Fenwick]] | ||
+ | | rowspan="2" |Trader Channing | ||
+ | | Apples | ||
+ | | 0 - 30 doubloons | ||
+ | |- | ||
+ | |Cheese | ||
+ | |0 - 30 doubloons | ||
+ | |- | ||
+ | | rowspan="2" |[[Fort Verner]] | ||
+ | | rowspan="2" |Trader Fred | ||
+ | |Pottery | ||
+ | |0 - 30 doubloons | ||
+ | |- | ||
+ | |Dolls | ||
+ | |0 - 30 doubloons | ||
+ | |- | ||
+ | | rowspan="6" |[[Freeport]] | ||
+ | | rowspan="3" |Trader Geoffrey | ||
+ | |Banana | ||
+ | |0 - 30 doubloons | ||
+ | |- | ||
+ | |Lemons | ||
+ | |0 - 30 doubloons | ||
+ | |- | ||
+ | |Silverware | ||
+ | |0 - 30 doubloons | ||
+ | |- | ||
+ | | rowspan="3" |Fish Trader Michael Ross | ||
+ | |Ballyhoo | ||
+ | |12 Ballyhoo | ||
+ | |- | ||
+ | |Trout | ||
+ | |10 Trout | ||
+ | |- | ||
+ | |Tarpon | ||
+ | |6 Tarpon | ||
+ | |- | ||
+ | | rowspan="5" |[[Harrisburg]] | ||
+ | | rowspan="3" |Trader Harper | ||
+ | |Molasses | ||
+ | |0 - 30 doubloons | ||
+ | |- | ||
+ | |Chicken | ||
+ | | 0 - 30 doubloons | ||
+ | |- | ||
+ | |Farm Tools | ||
+ | |0 - 30 doubloons | ||
+ | |- | ||
+ | | rowspan="2" |Fish Trader Harper | ||
+ | | Mullet | ||
+ | |12 Mullet | ||
+ | |- | ||
+ | |Mackarel | ||
+ | |5 Mackarel | ||
+ | |- | ||
+ | | rowspan="2" |[[Nassau (Island)|Nassau]] | ||
+ | | rowspan="2" | Trader Tiffany | ||
+ | |Linen | ||
+ | |0 - 30 doubloons | ||
+ | |- | ||
+ | | Sugar | ||
+ | |0 - 30 doubloons | ||
+ | |- | ||
+ | | rowspan="2" |[[Perth]] | ||
+ | | rowspan="2" |Trader Stevens | ||
+ | |Potatoes | ||
+ | |0 - 30 doubloons | ||
+ | |- | ||
+ | |Fabric | ||
+ | |0 - 30 doubloons | ||
+ | |- | ||
+ | | rowspan="2" |[[Salem]] | ||
+ | | rowspan="2" |Trader Hobbs | ||
+ | |Hats | ||
+ | |0 - 30 doubloons | ||
+ | |- | ||
+ | |Socks | ||
+ | |0 - 30 doubloons | ||
+ | |- | ||
+ | | rowspan="4" |[[Verdantium (Island)|Verdantium]] | ||
+ | | rowspan="4" |Trader Alexander | ||
+ | |Grain | ||
+ | |0 - 30 doubloons | ||
+ | |- | ||
+ | |Limes | ||
+ | |0 - 30 doubloons | ||
+ | |- | ||
+ | |Lanterns | ||
+ | |0 - 30 doubloons | ||
+ | |- | ||
+ | |Musical Instruments | ||
+ | |1 Copper | ||
+ | |- | ||
+ | | rowspan="2" |[[Weymouth]] | ||
+ | | rowspan="2" |Trader Mackenzie | ||
+ | |Quilts | ||
+ | |0 - 30 doubloons | ||
+ | |- | ||
+ | |Sheep | ||
+ | |0 - 30 doubloons | ||
+ | |- | ||
+ | | rowspan="3" |[[Whitecrest (Island)|Whitecrest]] | ||
+ | | rowspan="3" |Trader Nicholas | ||
+ | |Paper | ||
+ | |0 - 30 doubloons | ||
+ | |- | ||
+ | |Cocoa | ||
+ | |0 - 30 doubloons | ||
+ | |- | ||
+ | |Furniture | ||
+ | |1 Mahogany | ||
+ | |} | ||
+ | |||
+ | {{Player and Game Mechanics}} | ||
+ | [[Category:Game Mechanics]] |
Revision as of 02:07, 23 May 2022
Piracy is the act of stealing, transporting, and selling stolen cargo from a trader's ship to a port in order to gain doubloons.
How to commit Piracy
Finding Traders to Pirate
When searching for ships with cargo to steal, you can hover over an enemy faction's ship with your spyglass to see how much cargo the ship has in its hull. Trading ships generally stop at big trading ports (Nassau, Whitecrest, Nova Balreska, and Harrisburg) to sell and replenish their cargo.
Stealing Cargo
Once you have found a ship to steal from, your next step is catching it. Trading Ships (such as the Camel, Mule, and Mastiff) are generally slow, and bulky and can easily be caught up with by faster more agile ships (such as the Marauder, Dart, and Bullet). Cargo can then be stolen by hopping on a ship, finding its cargo hold, standing near it, and finally clicking "Steal" on the ship's hull GUI. Cargo can then be placed back on your ship by dropping it with the "F" key or with the "drop cargo" GUI button for mobile players.
Transporting Stolen Cargo
Stolen Cargo can be transported, similarly to that of normal Cargo, to another island by storing it on a ship (as well as your hand), and then sailing to that island (Cargo must be in the ship's hull to be able to be sold). The further away the destination island is from the cargo’s origin, the higher the sale price and experience gain (experience is proportional to the amount of profit).
Selling Cargo
Stolen Cargo can be stolen by, interacting with an island's trader, (all named islands excluding Clydesdale and Saint Christopher have traders) selecting the type of Cargo, and clicking "Sell."
Mechanics
Piracy is the stealing, transport, and sale of trading of stolen cargo from a trader's ship to a port in order to gain doubloons.
How to commit Piracy
Finding Traders to Pirate
When searching for ships with cargo to steal, you can hover over an enemy faction's ship with your spyglass to see how much cargo the ship has in its hull. Trading ships generally stop at big trading ports (Nassau, Whitecrest, Nova Balreska, and Harrisburg) to sell and replenish their cargo.
Stealing Cargo
Once you have found a ship to steal from, your next step is catching it. Trading Ships (such as the Camel, Mule, and Mastiff) are generally slow, and bulky and can easily be caught up with by faster more agile ships (such as the Marauder, Dart, and Bullet). Cargo can then be stolen by hopping on a ship, finding its cargo hold, standing near it, and finally clicking "Steal" on the ship's hull GUI. Cargo can then be placed back on your ship by dropping it with the "F" key or with the "drop cargo" GUI for mobile players.
Transporting Stolen Cargo
Stolen Cargo can be transported, similarly to that of normal Cargo, to another island by storing it on a ship (as well as your hand), and then sailing to that island, but the cargo must be in the ship's hull to be able to be sold. The further away the destination island is from the cargo’s origin, the higher the sale price and experience gain (experience is proportional to the amount of profit).
Selling Cargo
Stolen Cargo can be sold by, interacting with an island's trader, (all named islands excluding Clydesdale and Saint Christopher have traders) Selecting the type of Cargo, and clicking "Sell."
Mechanics
Price
Stolen cargo will sell for 2.5x of the cargo's regular selling price.
Crew
For more details, see Crew.
When you are in a crew, all crew members will get doubloons as well as experience from sold cargo, but the revenue and experience are reduced slightly for crew members compared to the captain. Having a crew with a number of members greater than the number of broadside cannons on the side of the ship will cause the crew to earn fewer doubloons from sold cargo.
List of Cargo
Location | Seller | Cargo | Price |
---|---|---|---|
Blackwind Cove | Trader Thatch | Lobster | 0 - 30 doubloons |
Eyepatches | 0 - 30 doubloons | ||
Scrap Metal | 0 - 30 doubloons | ||
Burkeland | Trader Geoffrey | Biscuits | 0 - 30 doubloons |
Tea | 0 - 30 doubloons | ||
Cannoneer's Key | Trader Thom | Oranges | 0 - 30 doubloons |
Melons | 0 - 30 doubloons | ||
Fish Trader Nemo | Red Drum | 6 Red Drum | |
Tuna | 2 Tuna | ||
Marlin | 3 Marlin | ||
Corsica | Trader Teach | Hardtack | 0 - 30 doubloons |
Peglegs | 0 - 30 doubloons | ||
Fenwick | Trader Channing | Apples | 0 - 30 doubloons |
Cheese | 0 - 30 doubloons | ||
Fort Verner | Trader Fred | Pottery | 0 - 30 doubloons |
Dolls | 0 - 30 doubloons | ||
Freeport | Trader Geoffrey | Banana | 0 - 30 doubloons |
Lemons | 0 - 30 doubloons | ||
Silverware | 0 - 30 doubloons | ||
Fish Trader Michael Ross | Ballyhoo | 12 Ballyhoo | |
Trout | 10 Trout | ||
Tarpon | 6 Tarpon | ||
Harrisburg | Trader Harper | Molasses | 0 - 30 doubloons |
Chicken | 0 - 30 doubloons | ||
Farm Tools | 0 - 30 doubloons | ||
Fish Trader Harper | Mullet | 12 Mullet | |
Mackarel | 5 Mackarel | ||
Nassau | Trader Tiffany | Linen | 0 - 30 doubloons |
Sugar | 0 - 30 doubloons | ||
Perth | Trader Stevens | Potatoes | 0 - 30 doubloons |
Fabric | 0 - 30 doubloons | ||
Salem | Trader Hobbs | Hats | 0 - 30 doubloons |
Socks | 0 - 30 doubloons | ||
Verdantium | Trader Alexander | Grain | 0 - 30 doubloons |
Limes | 0 - 30 doubloons | ||
Lanterns | 0 - 30 doubloons | ||
Musical Instruments | 1 Copper | ||
Weymouth | Trader Mackenzie | Quilts | 0 - 30 doubloons |
Sheep | 0 - 30 doubloons | ||
Whitecrest | Trader Nicholas | Paper | 0 - 30 doubloons |
Cocoa | 0 - 30 doubloons | ||
Furniture | 1 Mahogany |
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