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  • {{Player and Game Mechanics}} [[Category:Game Mechanics]]
    874 bytes (143 words) - 22:12, 27 April 2021
  • ...of brawling increases the stamina of the player. Like other skills in the game, the maximum level for the Brawling skill is 10. {{Player and Game Mechanics}}
    1 KB (190 words) - 05:10, 2 May 2022
  • {{Player and Game Mechanics}} [[Category:Game Mechanics]]
    1 KB (156 words) - 14:20, 29 April 2021
  • [[Category:Game Mechanics]] {{Player and Game Mechanics}}
    1 KB (158 words) - 18:39, 18 February 2021
  • ...thing about which the player is able to do as well as the restrictions the game places on them. == Gameplay Mechanics ==
    3 KB (531 words) - 16:52, 28 August 2023
  • {{Player and Game Mechanics}} [[Category:Game Mechanics]]
    1 KB (199 words) - 01:09, 19 May 2022
  • ===Game Mechanics=== ...istopher and Clydesdale from the battle server have been added to the main game. (no traders)
    2 KB (379 words) - 22:11, 27 April 2021
  • ...part of the game meant for more experienced players. Roleplay affects the game's world and often times communities inside of the wider Tradelands communit ...Fort Verner]], and incorperating Roleplay into events and additions to the game, such as [[Verdantium (Island)|Verdantium's]] remake after Admiral Marochev
    2 KB (409 words) - 00:25, 14 August 2022
  • ==Mechanics == {{Player and Game Mechanics}}
    2 KB (432 words) - 02:50, 23 May 2022
  • '''Combat Missions''' is an open beta player-versus-environment [[Mechanics|Game Mechanic]] in which the player is tasked with defeating NPC ships using Gun *This game mechanic is currently still in an open-beta phase, meaning that rewards, ch
    3 KB (465 words) - 18:07, 24 March 2024
  • '''Housing''' is a [[Mechanics|Game Mechanic]] were one can rent an in-game house and decorate it freely to their desire with furniture, weapons and ac ...the same as with regular housing, but the house will appear physically in game and it will be exclusively assigned to one player that owns the address. Th
    3 KB (444 words) - 22:00, 24 July 2023
  • ...ates and official navy members in the server whenever the pirate joins the game on a pirate faction, with the message displayed dependent on the size of th {{Player and Game Mechanics}}
    3 KB (432 words) - 02:38, 12 June 2022
  • {{Player and Game Mechanics}} [[Category:Game Mechanics]]
    2 KB (333 words) - 15:48, 19 June 2023
  • == Mechanics == {{Player and Game Mechanics}}
    4 KB (644 words) - 06:08, 29 April 2024
  • {{Player and Game Mechanics}} [[Category:Game Mechanics]]
    3 KB (384 words) - 08:40, 11 March 2024
  • ...up in different types of [[Skills]] or meeting a certain requirment in the game. There exist special titles as well, which are either given by the Develope {{Player and Game Mechanics}}
    4 KB (575 words) - 14:31, 16 June 2023
  • '''Wind''' is a game mechanic that directly affects the speed at which ships travel according to {{Player and Game Mechanics}}
    4 KB (717 words) - 05:12, 2 May 2022
  • {{Player and Game Mechanics}} [[Category:Game Mechanics]]
    4 KB (523 words) - 13:20, 18 November 2023
  • * Reworked sail mechanics. Most ships can sail faster in more directions now. * A player's location (region) is saved when leaving the game. If you log out at Burkeland you will log in to Burkeland.
    2 KB (358 words) - 22:17, 27 April 2021
  • {{Player and Game Mechanics}} [[Category:Game Mechanics]]
    9 KB (1,066 words) - 09:19, 8 October 2023

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