Difference between revisions of "Crew"
(CrewCrewCrew) Tag: visualeditor |
|||
(2 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
− | '''Crews''' are a key part of Tradelands gameplay | + | '''Crews''' are a key part of Tradelands gameplay due to their importance, but can be avoided. However, going alone may make it dangerous for you while sailing in the [[Regions|Open Seas]]. |
+ | |||
+ | ==Mechanics== | ||
===Creating a Crew=== | ===Creating a Crew=== | ||
− | To create a crew, | + | To create a crew you need 1 player, by typing in the [[Commands|command]] "/invite" with the player's name after, he will be given a choice to join your crew or decline the offfer. Crews can only have 10 players inside of them at a time, in the past the entire server could be in one crew. |
− | |||
===Benefits=== | ===Benefits=== | ||
− | While in a crew, if you [[Cargo Trading|sell cargo]], sink a ship or kill a player all of the crew will be rewarded. The Captain of the Crew will be rewarded the most | + | While in a crew, if you [[Cargo Trading|sell cargo]], sink a ship or kill a player all of the crew will be rewarded. The Captain of the Crew will be rewarded the most when a crew sell's cargo at a port. If you are killed on your crew's ship, you will be given an option to respawn, it will count down for 10 seconds before automatically declining. If you are a Pirate you will need to watch out for respawns, it is highly recommended that you bring people with yourself for [[Piracy|raiding]]. |
− | If you are killed | ||
===Trivia=== | ===Trivia=== | ||
− | * You can't invite other [[factions]] into your crew | + | *You can't invite other [[factions]] into your crew, only the same faction can create them with each other. |
− | * | + | *Only crew members can fire cannons on your ship, except if the setting is changed. |
− | * Only crew members can helm | + | *Only crew members can helm, except if it is a [[Roleplay Event]], then anyone can helm your ship and fire your cannons. |
− | |||
− | |||
{{Player and Game Mechanics}} | {{Player and Game Mechanics}} | ||
[[Category:Game Mechanics]] | [[Category:Game Mechanics]] |
Revision as of 05:08, 2 May 2022
Crews are a key part of Tradelands gameplay due to their importance, but can be avoided. However, going alone may make it dangerous for you while sailing in the Open Seas.
Mechanics
Creating a Crew
To create a crew you need 1 player, by typing in the command "/invite" with the player's name after, he will be given a choice to join your crew or decline the offfer. Crews can only have 10 players inside of them at a time, in the past the entire server could be in one crew.
Benefits
While in a crew, if you sell cargo, sink a ship or kill a player all of the crew will be rewarded. The Captain of the Crew will be rewarded the most when a crew sell's cargo at a port. If you are killed on your crew's ship, you will be given an option to respawn, it will count down for 10 seconds before automatically declining. If you are a Pirate you will need to watch out for respawns, it is highly recommended that you bring people with yourself for raiding.
Trivia
- You can't invite other factions into your crew, only the same faction can create them with each other.
- Only crew members can fire cannons on your ship, except if the setting is changed.
- Only crew members can helm, except if it is a Roleplay Event, then anyone can helm your ship and fire your cannons.
|