|Armament=1x Heavy Turret (Forward, Mortar Compatible), 1x Medium Turret (Rear), 2x Medium Cannon (Bow), 2x Swivel Guns}}
|Armament=1x Heavy Turret (Forward, Mortar Compatible), 1x Medium Turret (Rear), 2x Medium Cannon (Bow), 2x Swivel Guns}}
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{{ShipwrightSays|The Binglehoppers' iron hull and multiple turrets make it a formidable opponent to any foe. Press E to toggle steam off and on. Requires coal to run. *HAS NO SAILS*}}
{{ShipwrightSays|The Binglehoppers' iron hull and multiple turrets make it a formidable opponent to any foe. Press E to toggle steam off and on. Requires coal to run. *HAS NO SAILS*}}
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The '''Binglehopper''' is an ironclad ship with the highest base health of any ship in Tradelands, often seen in a support role with its massive hull strength and slow speed and turn-rate. It holds a very potent armament of 2 Medium chasers, a mortar compatible Heavy Turret slot, a Medium Turret stern gun, and 2 Swivel Guns for boarding defense. The Heavy Turret used on a Binglehopper can be adapted depending on the intended role of the Binglehopper in the upcoming engagement.
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The '''Binglehopper''' is an ironclad ship with the highest base health of any ship in Tradelands, most often seen in a support role with its massive hull strength and slow speed and turn-rate. It holds a very potent armament of 2 Medium chasers, a mortar compatible Heavy Turret slot, a Medium Turret stern gun, and 2 Swivel Guns for boarding defense. The Heavy Turret used on a Binglehopper can be adapted depending on the intended role of the Binglehopper in the upcoming engagement, see below for the turret types.