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* When a brawling attack is blocked by any weapon (or a brawling block), a punch sound is played instead of the regular metal clashing sound that is normally heard when an attack is blocked. Meanwhile, if a weapon is blocked by brawling, the metal clashing sound will still play despite the fact that it was a weapon hitting the player’s bare hands.
* When a brawling attack is blocked by any weapon (or a brawling block), a punch sound is played instead of the regular metal clashing sound that is normally heard when an attack is blocked. Meanwhile, if a weapon is blocked by brawling, the metal clashing sound will still play despite the fact that it was a weapon hitting the player’s bare hands.
* Unlike blocking with a sword, blocking with fists only has 1 position, making it much easier to block attacks from any direction.
* Unlike blocking with a sword, blocking with fists only has 1 position, making it much easier to block attacks from any direction.
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{{Player and Game Mechanics}}
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[[Category:Game Mechanics]]