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, 05:08, 2 May 2022
'''Crews''' are a key part of Tradelands gameplay due to their importance, but can be avoided. However, going alone may make it dangerous for you while sailing in the [[Regions|Open Seas]].
==Mechanics==
===Creating a Crew===
To create a crew you need 1 player, by typing in the [[Commands|command]] "/invite" with the player's name after, he will be given a choice to join your crew or decline the offfer. Crews can only have 10 players inside of them at a time, in the past the entire server could be in one crew.
===Benefits===
While in a crew, if you [[Cargo Trading|sell cargo]], sink a ship or kill a player all of the crew will be rewarded. The Captain of the Crew will be rewarded the most when a crew sell's cargo at a port. If you are killed on your crew's ship, you will be given an option to respawn, it will count down for 10 seconds before automatically declining. If you are a Pirate you will need to watch out for respawns, it is highly recommended that you bring people with yourself for [[Piracy|raiding]].
===Trivia===
*You can't invite other [[factions]] into your crew, only the same faction can create them with each other.
*Only crew members can fire cannons on your ship, except if the setting is changed.
*Only crew members can helm, except if it is a [[Roleplay Event]], then anyone can helm your ship and fire your cannons.
{{Player and Game Mechanics}}
[[Category:Game Mechanics]]