'''Wind''' is a game mechanic that directly affects the speed at which ships travel according to their direction respective to the wind. The wind pattern in Tradelands is that of a clockwise circle around a rock in the center of the map between Fenwick and Perth, often referred to as "Wind Rock". The direction of the wind relative to your ship can be determined using the direction in which the ship's flag is pointed. Sailing with the wind is referred to as sailing "downwind", against the wind as "upwind", and perpendicular to it as "crosswind".
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'''Wind''' is a game mechanic that directly affects the speed at which ships travel according to their direction respective to the wind. The wind pattern in Tradelands is that of circle around a rock in the center of the map between Fenwick and Perth, often referred to as "Wind Rock". The wind changes directions between clockwise and counter-clockwise every 3 in-game days. The direction of the wind relative to your ship can be determined using the direction in which the ship's flag is pointed. Sailing with the wind is referred to as sailing "downwind", against the wind as "upwind", and perpendicular to it as "crosswind".